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Overview[]

This page covers the profitability of the structures in Paradise Island HD. All structures have different income in varying time spans, making it difficult to see their relative profitability at a glance.

Also, even when your Island's borders are extended all the way, you will not be able to fit all structures on it at their maximum number. So at some point you will need to decide which structure to build in your remaining available land. In the beginning of your game you might opt for quick money makers, whereas later you might want to build some slower cash cows.

Take a look at the tables and graphs below for help with this decision. They show a variety of considerations, from the effect of totems to accounting for energy requirements. For this reason it is important to look at what factors apply to each graph or table and how they relate to your island and current goals for the game.

For ease of comparison the income figures for all tables and for each upgrade level have been converted to income per hour.

Income per hour without repair costs[]

The last column shows the Income per Hour per Tile, which are the best figures for comparison. If you have built one or more Totems of Prosperity, add 10% to these figures for every Totem you have. More of that in the next chapters.


Table of income per hour without repair costs

Main structures Size Available Time to 100% accumulation Initial income per hour Income at Upgrade 1 Income at Upgrade 2 Income at Upgrade 3 Income at Upgrade 4 Income at Upgrade 5 Highest income, per hour per tile
Cabin 5x5 Level 1 00:03:40 $ 982 $ 1,113 $ 1,293 $ 1,489 $ 1,702 $ 1,964 $ 78.52
Gift shop 4x4 Level 2 00:25:00 $ 528 $ 605 $ 696 $ 802 $ 922 $ 1,061 $ 66.31
Bungalow 5x5 Level 3 01:00:00 $ 450 $ 517 $ 595 $ 684 $ 787 $ 905 $ 36.20
Sunny center 5x5 Level 6 02:00:00 $ 375 $ 431 $ 496 $ 570 $ 656 $ 754 $ 30.16
Bed-and-breakfast 5x5 Level 7 04:00:00 $ 400 $ 460 $ 529 $ 608 $ 700 $ 805 $ 32.18
Galaxy restaurant 5x5 Level 7 00:30:00 $ 1,500 $ 1,724 $ 1,982 $ 2,280 $ 2,622 $ 3,016 $ 120.64
Business center 5x5 Level 8 23:00:00 € 0.044 € 0.045 € 0.048 € 0.05 € 0.053 € 0.056 € 0.0022
Wild West Hotel 5x5 Level 8 04:00:00 $ 375 $ 431 $ 496 $ 570 $ 656 $ 754 $ 30.16
Hotel Island 5x5 Level 11 08:00:00 $ 425 $ 489 $ 562 $ 646 $ 743 $ 855 $ 34.20
Cottage 4x4 Level 12 00:07:00 $ 1,714 $ 1,963 $ 2,263 $ 2,606 $ 2,991 $ 3,446 $ 137.83
UFO restaurant museum 5x5 Level 13 03:00:00 $ 600 $ 690 $ 793 $ 912 $ 1,049 $ 1,207 $ 48.28
Hotel Mesury 5x5 Level 17 04:00:00 $ 750 $ 862 $ 992 $ 1141 $ 1,312 $ 1509 $ 60.36
Luxury Cottage 5x5 Level 20 04:00:00 $ 950 $ 1,092 $ 1,256 $ 1,445 $ 1,662 $ 1,911 $ 76.44
Bank 5x5 Level 21 40:00:00 € 0.050 € 0.0513 € 0.053 € 0.054 € 0.056 € 0.057 € 0.0023
Magnate hotel 5x5 Level 26 24:00:00 $ 708 $ 815 $ 937 $ 1,077 $ 1,239 $ 1,425 $ 57.00
Villa 5x5 Level 31 03:00:00 $ 2,333 $ 2,683 $ 3,086 $ 3,549 $ 4,081 $ 4,493 $ 179.72
European country house 5x5 Level 32 00:14:00 $4,714 $ 5,421 $ 6,236 $ 7,170 $ 8,246 $ 9,480 $ 379.20
Bavarian inn 5x5 Level 33 05:00:00 $ 3,200 $ 3,680 $ 4,232 $ 4,867 $ 5,597 $ 6,436 $ 257.44
Hotel Renaissance 5x5 Level 35 12:00:00 $ 2,583 $ 2,971 $ 3,416 $ 3,929 $ 4,518 $ 5,196 $ 207.84
Hotel Sea breeze 7x7 Level 36 22:00:00 $ 2,591 $ 2,980 $ 3,426 $ 3,940 $ 4,532 $ 5,211 $ 106.35
Mini Mansion 7x7 Level 38 15:00:00 $ 3,200 $ 3,680 $ 4,232 $ 4,867 $ 5,597 $ 6,436 $ 131.35
Atrium Hotel 7x7 Level 40 06:00:00 $ 5,167 $ 5,942 $ 6,833 $ 7,857 $ 9,037 $ 10,392 $ 212.08
India Hotel 5x5 Level 41 14:00:00 $ 3,714 $ 4,271 $ 4,912 $ 5,649 $ 6,496 $ 7,471 $ 298.84
Leisure structures Size Available 100% accumulation Initially Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5 Highest income, per hour per tile
Hot dog stand 4x4 Level 1 00:02:00 $ 1,050 $ 1,200 $ 1,380 $ 1,590 $ 1,830 $ 2,100 $ 131.25
Firework store 5x5 Level 4 00:15:00 $ 1,400 $ 1,608 $ 1,848 $ 2,128 $ 2,448 $ 2,812 $ 112.48
Springboard 4x4 Level 4 00:30:00 $ 500 $ 574 $ 660 $ 760 $ 874 $ 1,004 $ 62.75
Café 5x5 Level 5 05:00:00 $ 300 $ 345 $ 397 $ 546 $ 525 $ 603 $ 24.12
Ice cream shop 4x4 Level 6 00:05:00 $ 1,200 $ 1,368 $ 1,584 $ 1,824 $ 2,088 $ 2,412 $ 150.75
Restaurant Burito 5x5 Level 9 06:00:00 $ 383 $ 441 $ 507 $ 583 $ 670 $771 $ 30.84
Disco club 5x5 Level 10 01:00:00 $ 750 $ 862 $ 991 $ 1,140 $ 1,311 $ 1,508 $ 60.32
'Lightning' catamaran 6x6 Level 10 01:30:00 $ 867 $ 996 $ 1,146 $ 1,318 $ 1,515 $ 1,743 $ 48.42
Cafe Red Pitcher 5x5 Level 11 04:30:00 $ 467 $ 536 $ 617 $ 710 $ 816 $ 938 $ 37.52
Golf club 9x9 Level 12 18:00:00 $ 833 $ 958 $ 1,102 $ 1,267 $ 1,458 $ 1,676 $ 20.69
Observation wheel 5x5 Level 13 02:00:00 $ 1,300 $ 1,495 $ 1,719 $ 1,977 $ 2,274 $ 2,615 $ 104.60
Tropico restaurant 5x5 Level 14 12:00:00 $ 533 $ 613 $ 705 $ 811 $ 933 $ 1,073 $ 42.92
Samovar restaurant 5x5 Level 15 07:00:00 $ 571 $ 657 $ 756 $ 869 $ 999 $ 1,149 $ 45.96
Casino Crystal 7x7 Level 16 15:00:00 $ 600 $ 690 $ 793 $ 912 $ 1,049 $ 1,207 $ 24.63
Egyptian pyramid 5x5 Level 16 03:00:00 $ 1,500 $ 1,725 $ 1,984 $ 2,281 $ 2,623 $ 3,017 $ 120.68
Health Center 5x5 Level 17 24:00:00 $ 417 $ 479 $ 551 $ 634 $ 729 $ 838 $ 33.52
Spacecraft expo 5x5 Level 18 01:30:00 $ 933 $ 1,073 $ 1,234 $ 1,419 $ 1,632 $ 1,877 $ 75.08
Pearl casino 7x7 Level 18 02:00:00 $ 1,750 $ 2,012 $ 2,314 $ 2,662 $ 3,061 $ 3,520 $ 71.84
Burger restaurant 5x5 Level 19 00:09:00 $ 2,800 $ 3,213 $ 3,700 $ 4,253 $ 4,893 $ 5,627 $ 225.08
Waterslide 3x3 Level 22 04:00:00 $ 600 $ 690 $ 793 $ 913 $ 1049 $ 1207 $ 134.11
Circus 7x7 Level 20 02:00:00 $ 2,000 $ 2,300 $ 2,645 $ 3,042 $ 3,498 $ 4,023 $ 82.10
Aroma coffee house 5x5 Level 23 08:00:00 $ 800 $ 920 $ 1,058 $ 1,217 $ 1,399 $ 1,609 $ 64.36
Bowling Club 5x5 Level 24 05:00:00 $ 1,900 $ 2,185 $ 2,513 $ 2,890 $ 3,323 $ 3,821 $ 152.84
Moon robot attraction 5x5 Level 25 15:00:00 $ 733 $ 843 $ 970 $ 1,115 $ 1,283 $ 1,475 $ 59.00
Extra pizza place 5x5 Level 27 07:00:00 $ 1,000 $ 1,150 $ 1,322 $ 1,521 $ 1,749 $ 2,011 $ 80.44
Ballon launch platform 7x7 Level 28 03:30:00 $ 2,286 $ 2,628 $ 3,023 $ 3,476 $ 3,998 $ 4,597 $ 93.82
Sushi bar 5x5 Level 29 12:00:00 $ 1,250 $ 1,438 $ 1,653 $ 1,901 $ 2,186 $ 2,514 $ 100.56
Perfume shop 5x5 Level 30 10:00:00 $ 1,600 $ 1,840 $ 2,116 $ 2,433 $ 2,798 $ 3,218 $ 128.72
Aerostat 7x7 Level 34 06:00:00 $ 2,167 $ 2,492 $ 2,865 $ 3,295 $ 3,790 $ 4,358 $ 88.94
Billiards 5x5 Level 37 08:30:00 $ 2,824 $ 3,247 $ 3,734 $ 4,294 $ 4,938 $ 5,679 $ 227.16
Club Flipper 5x5 Level 39 07:00:00 $ 3,143 $ 3,614 $ 4,156 $ 4,780 $ 5,497 $ 6,321 $ 252.84
Repaired Pier Size Available 100% accumulation Initially Upgrade 1 Upgrade 2 Upgrade 3 Upgrade 4 Upgrade 5 Highest income, per hour per tile
Atlass Hotel 5x5 Region 6 8:00:00 $ 1,250 $ 50


HourIncome3

Income per hour; blue for Level 0 income, other colours for increasing Upgrade levels.

NOTE: The graph shows income per hour collecting income continuously. Once the green $ appears the building stops accumulating income, so if you leave the green $ sitting there, income per hour will drop. Note also that the graph holds true for collecting income at any time during the yellow $. ie. If you hit the Hot Dog yellow $ every 84seconds (1:24) which is the fastest you can hit it, you will collect $24to$25 x 43 times (give or take rounding) = $1050. Waiting for the green $ to appear but not linger, you'd collect $35 x 30 = $1050. (Ignoring repair costs and times, see next chapter).

Income per hour, repair costs included ('Profit')[]

The earnings are greatly impacted by the cost of repairs made to your structures. Each structure's Upgrade level has its own repair cost. With the repair costs and time taken into account, the profit figures dramatically change, a structures with an apparently high income per hour can turn out to be one of the worst performers.

The user ParadiseAdi found, via reverse-engineering, the code used for the repair probability:

function isBroken(Building b) {
  b.repair_counter++;
  var r = randomInt(randomInt(7,14),23);
  if (b.repair_counter > r) {
    b.needsRepair();
    b.repair_counter = 0;
  }
}


  • isBroken is invoked after every collection (click on yellow/green buck) of the money
  • repair_counter counts collections until the building is broken which resets the counter
  • randomInt(a,b) returns an integer x: a <= x < b

This means the following per structure:

  • In the first 7 collections after a build, repair or upgrade of that structure, you will never get a repair.
  • after that, the chance on a repair increases with each collection
  • if you survived 22 collection for that structure, you will get a repair at collection 23.

RepairChance

The long term chance to get a repair is 7.236%

The income per hour after repair is calculated as:

income_per_hour = (income - (p * repaircosts)) / (income_hours + (p * repair_hours))

with p = 0.07236


The repair costs differ per structure, but all repair costs increase with 20% for each Upgrade level. During the time a structure is being repaired, it does not generate any income.

Table of income per hour inclusive repair costs and time

Main structures Available Time to 100% accumulation

Highest profit per hour per tile[1]

Income after repairs, upgr 0 Income after repairs, upgr 1 Income after repairs, upgr 2 Income after repairs, upgr 3 Income after repairs, upgr 4 Income after repairs, upgr 5
Cabin Level 1 00:03:40 $ 60 $ 788 $ 882 $ 1,018 $ 1,162 $ 1,311 $ 1,497
Gift shop Level 2 00:25:00 $ 49 $ 416 $ 471 $ 536 $ 611 $ 695 $ 790
Bungalow Level 3 01:00:00 $ 32 $ 404 $ 462 $ 530 $ 607 $ 696 $ 797
Sunny center Level 6 02:00:00 $ 25 $ 323 $369 $ 422 $ 483 $ 552

$ 630

Bed-and-breakfast Level 7 04:00:00 $ 26 $ 334 $ 381 $ 435 $ 497 $ 566 $ 646
Galaxy restaurant Level 7 00:30:00 $ 55 $ 833 $ 926 $ 1,028 $ 1,139 $ 1,256 $ 1,382
Business center Level 8 23:00:00
Wild West Hotel Level 8 04:00:00 $ 22 $ 292 $ 332 $ 378 $ 430 $ 488 $ 554
Hotel Island Level 11 08:00:00 $ 28 $ 361 $ 413 $ 472 $ 539 $ 615 $ 703
Cottage Level 12 00:07:00 $ 57 $ 685 $ 731 $ 788 $ 839 $ 876 $ 913
UFO restaurant museum Level 13 03:00:00 $ 29 $ 404 $ 456 $ 514 $ 579

$ 651

$ 730
Hotel Mesury Level 17 04:00:00 $ 27 $ 406 $ 451 $ 500 $ 552 $ 607 $ 665
Luxury Cottage Level 20 04:00:00 $ 55 $ 724 $ 823 $ 935 $ 1,061 $ 1,203 $ 1,364
Bank Level 21 40:00:00
Magnate hotel Level 26 24:00:00 $ 41 $ 544 $ 619 $ 703 $ 798 $ 906 $ 1,027
Villa Level 31 03:00:00 $ 31 (lvl3) $ 716 $ 746 $ 766 $ 770 $ 753 $ 706
European country house Level 32 00:14:00 $ 73 (lvl4) $ 1,587 $ 1,677 $ 1,751 $ 1,800 $ 1,814 $ 1,776
Bavarian inn Level 33 05:00:00 $ 54 (lvl4) $ 1,133 $ 1,205 $ 1,269 $ 1,318 $ 1,347 $ 1,346
Hotel Renaissance Level 35 12:00:00 $ 107 $ 1,550 $ 1,736 $ 1,940 $ 2,163 $ 2,406 $ 2,669
Hotel Sea breeze Level 36 22:00:00 $ 73 $ 1,910 $ 2,167 $ 2,457 $ 2,783 $ 3,235 $ 3,560
Mini Mansion Level 38 15:00:00 $ 75 $ 2,064 $ 2,322 $ 2,609 $ 2,927 $ 3,277 $ 3,663
Atrium Hotel Level 40 06:00:00 $ 51 $ 1,963 $ 2,106 $ 2,240 $ 2,359 $ 2,451 $ 2,506
India Hotel Level 41 14:00:00 $ 120 $ 1,890 $ 2,089 $ 2.301 $ 2,524 $ 2,756 $ 2,993
Mansion

[2]

Level 45 11:00:00 $ 80 (lvl3) $ 1797 $ 1888 $ 1958 $ 1996 $ 1988 $ 1918
Elizabeth Hotel Level 48 18:00:00 $ 103 $ 1984 $ 2134 $ 2278 $ 2407 $ 2513 $ 2584
Sir George Inn Level 52 31:00:00 $ 114 $ 1950 $ 2130 $ 2314 $ 2499 $ 2680 $ 2848
Midnight Visitor Hotel Level 56 19:30:00 $ 46 (lvl3) $ 2097 $ 2183 $ 2235 $ 2240 $ 2180 $ 2032
Metropolis Inn

[2]

Level 60 14:00:00 $ 37 (lvl0) $ 1808 $ 1680 $ 1453 $ 1096 $ 571 $ -171
Leisure structures Available Time to 100% accumulation Highest profit per hour per tile[1] Repaired income lvl 0 Repaired income lvl 1 Repaired income lvl 2 Repaired income lvl 3 Repaired income lvl 4 Repaired income lvl 5
Hot dog stand Level 1 00:02:00 $ 94 $ 804 $ 907 $ 1,030 $ 1,174 $ 1,332 $ 1,507
Firework store Level 4 00:15:00 $ 18 (lvl4) $ 429 $ 446 $ 456 $ 461 $ 451

$ 420

Springboard Level 4 00:30:00 $ 40 $ 348 $ 393 $ 444 $ 502 $ 566 $ 635
Café Level 5 05:00:00 $ 22 $ 278 $ 319 $ 367 $ 421 $ 483 $ 555
Ice cream shop Level 6 00:05:00 $ 78 $ 722 $ 797 $ 902 $ 1,008 $ 1,112 $ 1,244
Restaurant Burito Level 9 06:00:00 $ 24 $ 312 $ 355 $ 405 $ 462 $ 526 $ 599
Disco club Level 10 01:00:00 $ 17 $ 305 $ 329 $ 353 $ 376 $ 396 $ 413
'Lightning' catamaran Level 10 01:30:00 $ 28 $ 566 $ 637 $ 717 $ 805 $ 903 $ 1,010
Cafe Red Pitcher Level 11 04:30:00 $ 26 $ 344 $ 390 $ 442 $ 500 $ 566 $ 640
Golf club Level 12 18:00:00 $ 19 $ 758 $ 869 $ 997 $ 1,143 $ 1,310 $ 1,502
Observation wheel Level 13 02:00:00 $ 78 $ 1,024 $ 1,166 $ 1,327 $ 1,510 $ 1,716 $ 1,950
Tropico restaurant Level 14 12:00:00 $ 34 $ 441 $ 504 $ 575 $ 656 $ 748 $ 853
Samovar restaurant Level 15 07:00:00 $ 31 $ 414 $ 469 $ 532 $ 602 $ 680 $ 768
Casino Crystal Level 16 15:00:00 $ 19 $ 491 $ 560 $ 639 $ 729 $ 830 $ 946
Egyptian pyramid Level 16 03:00:00 $ 98 $ 1,258 $ 1,437 $ 1,642 $ 1,874 $ 2,139 $ 2,440
Health Center Level 17 24:00:00 $ 28 $ 357 $ 409 $ 467 $ 534 $ 610 $ 697
Spacecraft expo Level 18 01:30:00 $ 17 $ 347 $ 370 $ 393 $ 412 $ 426 $ 433
Pearl casino Level 18 02:00:00 $ 52 $ 1,343 $ 1,527 $ 1,735 $ 1,971 $ 2,237 $ 2,536
Burger restaurant Level 19 00:09:00 $ 24 (lvl0) $ 607 $ 587 $ 554 $ 485 $ 378 $ 217
Waterslide Level 22 04:00:00 $ 57 $ 317 $ 351 $ 388 $ 428 $ 470 $ 513
Circus Level 20 02:00:00 $ 58 $ 1,508 $ 1,712 $ 1,944 $ 2,205 $ 2,500 $ 2,831
Aroma coffee house Level 23 08:00:00 $ 29 $ 440 $ 490 $ 543 $ 601 $ 662 $ 727
Bowling Club Level 24 05:00:00 $ 129 $ 1,649 $ 1,887 $ 2,159 $ 2,470 $ 2,825 $ 3,229
Moon robot attraction Level 25 15:00:00 $ 38 $ 522 $ 590 $ 668 $ 755 $ 852 $ 960
Extra pizza place Level 27 07:00:00 $ 36 $ 546 $ 607 $ 673 $ 744 $ 819 $ 898
Ballon launch platform Level 28 03:30:00 $ 75 $ 1,899 $ 2,168 $ 2,475 $ 2,824 $ 3,221 $ 3,672
Sushi bar Level 29 12:00:00 $ 47 $ 706 $ 787 $ 875 $ 970 $ 1,072 $ 1,181
Perfume shop Level 30 10:00:00 $ 55 $ 846 $ 938 $ 1,037 $ 1,142 $ 1,253 $ 1,368
Aerostat Level 34 06:00:00 $ 77 $ 1,912 $ 2,189 $ 2,507 $ 2,870 $ 3,286 $ 3,760
Billiards Level 37 08:30:00 $ 208 $ 2,608 $ 2,993 $ 3,435 $ 3,941 $ 4,523 $ 5,189
Club Flipper Level 39 07:00:00 $ 45 $ 1,040 $ 1,096 $ 1,140 $ 1,168 $ 1,171 $ 1,140
Irish Pub

[2]

Level 43 06:00:00 $ 59 (lvl0) $ 1474 $ 1439 $ 1347 $ 1180 $ 915 $ 521
Siesta Cafe Level 46 10:00:00 $ 98 $ 2044 $ 2178 $ 2297 $ 2393 $ 2453 $ 2462
Sunrise Cafe Level 48 19:00:00 $ 232 $ 2944 $ 3372 $ 3861 $ 4421 $ 5060 $ 5791
Bowling Alley Level 51 39:00:00 $ 82 (lvl3) $ 1922 $ 2001 $ 2050 $ 2056 $ 2002 $ 1868
Tethys Fountain Level 53 11:00:00 $ 138 $ 3391 $ 3893 $ 4470 $ 5132 $ 5892 $ 6763
Trefoil restaurant

[2]

Level 54 09:00:00 $ 56 (lvl0) $ 1401 $ 1161 $ 795 $ 266 $ -472 $ -1476
First Contact Restaurant

[2]

Level 57 12:00:00 $ 60 (lvl0) $ 1504 $ 1322 $ 1031 $ 599 $ -15 $ -862
Mainstream Boutique Level 59 8:00:00 $ 293 $ 3687 $ 4232 $ 4856 $ 5572 $ 6393 $ 7334
  1. 1.0 1.1 For most buildings, this means upgraded to level 5. As explained below, some buildings' profitability decreases when upgraded beyond a certain level. (lvlX) in this table indicates the respective most profitable level. Cite error: Invalid <ref> tag; name "profits" defined multiple times with different content
  2. 2.0 2.1 2.2 2.3 2.4 While some values of these buildings seem strange (very low or even negative profitability), they do improve a lot with Totem of prosperity and Oracle of Fortification. Just have a look at the respective buildings' pages if you want to know how much, or further down this page where you can find information on how to calculate the effect of Totems and Oracles yourself.
Repaired Pier Available 100% accumulation Repaired income lvl 0 Repaired income lvl 1 Repaired income lvl 2 Repaired income lvl 3 Repaired income lvl 4 Repaired income lvl 5
Atlass Hotel Region 6 8:00:00 $ 1,250


The next graph shows that it is not profitable to upgrade a Burger restaurant. Its highest hourly income is in its initial state ($ 607, after upgrade 5 it is $ 217.). However, XP does increase at levels 2 and 4, which is important to note for such a low cooldown building (for most of the game XP is more important than money). Update a Firework store and a Villa to max upgrade 3, and a European Country house and Bavarian Inn to max upgrade 4, after this the income per hour is lower. <= Noting that all these examples as with the graph below are based on zero Totems and zero Oracles. With 3 Totems and 3 Oracles, they all increase in Profitability each upgrade, so a Level 5 Burger restaurant and a Level 5 European Country house give both an increased Income per hour and also very high XP per hour.

HrIncRep8

Income per hour per upgrade level


Take into account Repair costs and Repair rates, which are fixed regardless of collecting on the yellow or green dollar, and you find that collecting on the yellow dollar massively reduces your profit per hour. That is, your repair cost overhead is a much larger percentage of your taken income.

eg: The Burger Restaurant at Level 0 - collect on the green $ as soon as it changes green, you get $ 607 / hour. But collect on the yellow $ as soon as it appears, you actually lose $ -286 per hour.

So be aware that collecting income on the yellow will slide every bar graph down.

Other interesting graphs would be income per hour per cell space. Hot Dog stands, gift shops would shoot up higher, Golf Courses drop way down, and all the casinos, pyramids, etc drop several places.

The cost of building, staffing cost, generator cost and upgrade cost all need to be taken into account before earning a net profit. eg: A Bavarian Inn takes 150 power units and 65 employees to get off the ground, which costs about $1.5m in overhead costs before spending the $700,000 building cost.

And to get a pizza place from Level 4 to Level 5 costs $730,808 to upgrade for an extra $ 556 per collection. That means you need to wait for 1316 x green $s for the upgrade to pay for itself. After more than 1 year you have one upgrade level paid for. Then start paying off the admin staffing costs and generator costs. Then you can start earning an hourly profit.

Limited Editions income per hour including repairs[]

Limited Editions Time to 100% accumulation Highest income, per hour per tile Income after repairs, upgr 5 Income after repairs, upgr 0 Income after repairs, upgr 1 Income after repairs, upgr 2 Income after repairs, upgr 3 Income after repairs, upgr 4 Income after repairs, upgr 5
TV Tower 02:00:00 $ 134 $ 2,147 $ 1,140 $ 1,296 $ 1,472 $ 1,670 $ 1,895 $ 2,147
Pirates ship 05:30:00 $ 93 $ 2,334 $ 1,190 $ 1,362 $ 1,559 $ 1,784 $ 2,041 $ 2,334
Vinyl Club 02:30:00 $ 103 $ 2,574 $ 1,353 $ 1,540 $ 1,753 $ 1,993 $ 2,266 $ 2,574
Travel tent 04:00:00 $ 36 $ 906 $ 517 $ 580 $ 651 $ 728 $ 813 $ 906
Obstacle course 13:00:00 $ 107 $ 5,258 $ 2,625 $ 3,017 $ 3,466 $ 3,983 $ 4,576 $ 5,258
Traveling Circus 01:30:00 $ 182 $ 4,545 $ 2,357 $ 2,689 $ 3,068 $ 3,499 $ 3,989 $ 4,545
Estate 14:00:00 $ 96 $ 4,722 $ 2,360 $ 2,711 $ 3,115 $ 3,578 $ 4,111 $ 4,722
Jewelry store 08:30:00 $ 156 $ 3,908 $ 1,962 $ 2,253 $ 2,586 $ 2,968 $ 3,406 $ 3,908
Indian parliament 12:00:00 $ 82 $ 4,015 $ 2,014 $ 2,312 $ 2,655 $ 3,047 $ 3,498 $ 4,015
Persian palace 04:30:00 $ 156 $ 3,889 $ 1,974 $ 2,261 $ 2,590 $ 2,967 $ 3,397 $ 3,889
Mysterious Castle 09:00:00 $ 85 $ 4,186 $ 2,093 $ 2,405 $ 2,762 $ 3,173 $ 3,645 $ 4,186
Comp Techn Mus 08:00:00 $ 59 $ 4,819 $ 2,411 $ 2,769 $ 3,181 $ 3,653 $ 4,196 $ 4,819
Mahalasa temple 02:30:00 $ 150 $ 3,739 $ 1,932 $ 2,206 $ 2,518 $ 2,874 $ 3,279 $ 3,739
Gates of India 04:00:00 $ 214 $ 5,346 $ 2,703 $ 3,098 $ 3,552 $ 4,071 $ 4,665 $ 5,346
Lighthouse 15:00:00 $ 89 $ 4,350 $ 2,180 $ 2,503 $ 2,874 $ 3,306 $ 3,789 $ 4,350
Opera 14:00:00 $ 173 $ 4,314 $ 2,156 $ 2,477 $ 2,846 $ 3,269 $ 3,755 $ 4,314
Cleopatra's House 18:00:00 $ 92 $ 4,488 $ 2,245 $ 2,579 $ 2,963 $ 3,403 $ 3,908 $ 4,488
Triumphal Arch 02:30:00 $ 153 $ 3,818 $ 1,979 $ 2,258 $ 2,577 $ 2,939 $ 3,351 $ 3,818
Drive-In 08:00:00 $ 68 $ 3,353 $ 1,694 $ 1,942 $ 2,227 $ 2,553 $ 2,926 $ 3,353
Ice rink 08:00:00 $ 165 $ 4,128 $ 2,075 $ 2,382 $ 2,733 $ 3,136 $ 3,598 $ 4,128
Mamoth cave 14:00:00 $ 107 $ 5,243 $ 2,622 $ 3,012 $ 3,460 $ 3,974 $ 4,565 $ 5,243
Decorated house 03:30:00 $ 151 $ 3,781 $ 1,942 $ 2,220 $ 2,538 $ 2,899 $ 3,311 $ 3,781
Icy tower 12:00:00 $ 145 $ 7,088 $ 3,542 $ 4,069 $ 4,675 $ 5,371 $ 6,170 $ 7,088
Toy factory 11:30:00 $ 158 $ 7,735 $ 3,865 $ 4,440 $ 5,102 $ 5,861 $ 6,734 $ 7,735
Christmas Square 11:00:00 $ 172 $ 8,448 $ 4,211 $ 4,840 $ 5,563 $ 6,395 $ 7,350 $ 8,448
Christmas rink 03:00:00 $ 96 $ 2,391 $ 1,207 $ 1,384 $ 1,587 $ 1,820 $ 2,086 $ 2,391
Ski resort 13:00:00 $ 124 $ 6,090 $ 3,037 $ 3,491 $ 4,012 $ 4,611 $ 5,299 $ 6,090
Santa Clause H. 09:00:00 $ 154 $ 3,849 $ 1,923 $ 2,210 $ 2,539 $ 2,917 $ 3,350 $ 3,849
Movie Set 17:00:00 $ 93 $ 4,547 $ 2,273 $ 2,612 $ 3,000 $ 3,446 $ 3,958 $ 4,547
Volcano Rock C. 06:00:00 $ 85 $ 4,179 $ 2,111 $ 2,421 $ 2,775 $ 3,181 $ 3,646 $ 4,179
Lotus Temple 19:00:00 $ 61 $ 4,967 $ 2,483 $ 2,853 $ 3,277 $ 3,764 $ 4,325 $ 4,967
Akshardham 08:00:00 $ 91 $ 4,445 $ 2,237 $ 2,567 $ 2,945 $ 3,379 $ 3,876 $ 4,445
Meteorite Attract. 17:30:00 $ 60 $ 4,849 $ 2,425 $ 2,785 $ 3,200 $ 3,676 $ 4,222 $ 4,849
Podium 16:00:00 $ 89 $ 4,346 $ 2,174 $ 2,498 $ 2,869 $ 3,295 $ 3,784 $ 4,346
Jumping Attraction 18:00:00 $ 92 $ 4,488 $ 2,246 $ 2,580 $ 2,963 $ 3,403 $ 3,908 $ 4,488
Jupiter Attraction 08:30:00 $ 180 $ 4,504 $ 2,267 $ 2,601 $ 2,984 $ 3,423 $ 3,927 $ 4,504
Merry Carousel 00:45:00 $ 199 $ 4,975 $ 2,814 $ 3,163 $ 3,552 $ 3,981 $ 4,455 $ 4,975
Medieval Castle 15:00:00 $ 178 $ 4,441 $ 2,223 $ 2,553 $ 2,932 $ 3,368 $ 3,868 $ 4,441
Alexandrian Lh. 10:00:00 $ 103 $ 2,587 $ 1,317 $ 1,508 $ 1,727 $ 1,976 $ 2,261 $ 2,587
Whirlwind 16:30:00 $ 169 $ 4,214 $ 2,108 $ 2,422 $ 2,782 $ 3,195 $ 3,669 $ 4,214
Shark Attraction 09:00:00 $ 85 $ 4,189 $ 2,115 $ 2,426 $ 2,781 $ 3,189 $ 3,655 $ 4,189
Baseball Stadium 03:00:00 $ 119 $ 5,823 $ 2,895 $ 3,329 $ 3,829 $ 4,403 $ 5,063 $ 5,823
Independence P. 20:00:00 $ 58 $ 4,659 $ 2,316 $ 2,664 $ 3,063 $ 3,523 $ 4,051 $ 4,659
Hamburger Cafe 15:30:00 $ 180 $ 4,508 $ 2,241 $ 2,578 $ 2,964 $ 3,409 $ 3,920 $ 4,508
Street Fair 08:00:00 $ 99 $ 4,853 $ 2,413 $ 2,775 $ 3,191 $ 3,669 $ 4,220 $ 4,853
Statue of Liberty 10:00:00 $ 124 $ 4,474 $ 2,261 $ 2,592 $ 2,972 $ 3,407 $ 3,904 $ 4,474
Kamikaze 09:00:00 $ 132 $ 6,470 $ 3,217 $ 3,699 $ 4,254 $ 4,892 $ 5,626 $ 6,470
Zorbing 08:30:00 $ 119 $ 6,166 $ 2,939 $ 3,373 $ 3,827 $ 4,443 $ 5,099 $ 5,851
Jousting Tournam. 16:00:00 $ 126 $ 6,166 $ 3,079 $ 3,538 $ 4,065 $ 4,671 $ 5,367 $ 6,166
Myst. Magican 01:30:00 $ 208 $ 5,196 $ 2,705 $ 3,085 $ 3,517 $ 4,007 $ 4,565 $ 5,196
Open pool 16:00:00 $ 120 $ 5,887 $ 2,944 $ 3,382 $ 3,885 $ 4,462 $ 5,125 $ 5,887
Five star hotel 20:00:00 $ 199 $ 4,972 $ 2,488 $ 2,858 $ 3,283 $ 3,770 $ 4,330 $ 4,972
Party boat 04:00:00 $ 101 $ 2,534 $ 1,319 $ 1,504 $ 1,715 $ 1,954 $ 2,226 $ 2,534
Lucky villa 08:00:00 $ 171 $ 4,276 $ 2,158 $ 2,475 $ 2,838 $ 3,254 $ 3,730 $ 4,276
Airshow 02:00:00 $ 95 $ 4,676 $ 2,434 $ 2,776 $ 3,165 $ 3,607 $ 4,108 $ 4,676
Fish-Ride 14:00:00 $ 104 $ 5,091 $ 2,548 $ 2,927 $ 3,361 $ 3,861 $ 4,434 $ 5,091
Racetrack 18:00:00 $ 102 $ 5,017 $ 2,510 $ 2,883 $ 3,311 $ 3,803 $ 4,368 $ 5,017
Paintball 07:00:00 $ 121 $ 5,941 $ 2,995 $ 3,443 $ 3,941 $ 4,519 $ 5,181 $ 5,941
Cathedrale 07:00:00 $ 113 $ 5,552 $ 2,800 $ 3,211 $ 3,683 $ 4,224 $ 4,843 $ 5,552
Sabbath 08:00:00 $ 125 $ 6,121 $ 3,084 $ 3,538 $ 4,059 $ 4,655 $ 5,338 $ 6,121
Children's carousel 02:30:00 $ 230 $ 5,759 $ 2,943 $ 3,368 $ 3,853 $ 4,406 $ 5,038 $ 5,759
Fairytale Forest 12:30:00 $ 216 $ 5,392 $ 2,700 $ 3,100 $ 3,561 $ 4,089 $ 4,696 $ 5,392
Flower carousel 15:30:00 $ 219 $ 5,475 $ 2,737 $ 3,145 $ 3,613 $ 4,150 $ 4,767 $ 5,475
Royal Residence 11:00:00 $ 71 $ 5,722 $ 2,871 $ 3,296 $ 3,784 $ 4,344 $ 4,986 $ 5,722
Hotel "Christmas" 06:00:00 $ 92 $ 4,505 $ 2,288 $ 2,621 $ 3,002 $ 3,438 $ 3,936 $ 4,505
Mansion "Whitewood" 17:00:00 $ 218 $ 5,438 $ 2,718 $ 3,123 $ 3,588 $ 4,121 $ 4,734 $ 5,438
Gift Shop 08:00:00 $ 191 $ 4,784 $ 2,408 $ 2,763 $ 3,170 $ 3,637 $ 4,172 $ 4,784
Christmas Flagship 04:30:00 $ 53 $ 2,598 $ 1,352 $ 1,542 $ 1,758 $ 2,004 $ 2,282 $ 2,598
Brazilian Carnival 03:00:00 $ 117 $ 5,711 $ 2,942 $ 3,362 $ 3,840 $ 4,385 $ 5,005 $ 5,711
Attraction "Sledgehammer" 10:00:00 $ 236 $ 5,906 $ 2,965 $ 3,404 $ 3,907 $ 4,484 $ 5,147 $ 5,906
Observatory 07:00:00 $ 207 $ 5,164 $ 2,604 $ 2,987 $ 3,425 $ 3,928 $ 4,504 $ 5,164
Philharmonic Society 17:00:00 $ 115 $ 5,655 $ 2,827 $ 3,248 $ 3,731 $ 4,286 $ 4,923 $ 5,655
Russian Pies 12:00:00 $ 230 $ 5,746 $ 2,880 $ 3,307 $ 3,797 $ 4,360 $ 5,005 $ 5,746
Easter Museum 06:30:00 $ 224 $ 5,590 $ 2,816 $ 3,231 $ 3,706 $ 4,251 $ 4,875 $ 5,590
Easter Amusement Ride 12:00:00 $ 243 $ 6,070 $ 3,040 $ 3,492 $ 4,010 $ 4,604 $ 5,287 $ 6,070
Ice Cream Castle 03:00:00 $ 62 $ 3,031 $ 1,554 $ 1,778 $ 2,032 $ 2,323 $ 2,654 $ 3,031
Spiral Water Park 10:00:00 $ 113 $ 5,537 $ 2,780 $ 3,191 $ 3,663 $ 4,204 $ 4,825 $ 5,537
Impregnable Fortress 09:00:00 $ 133 $ 3,327 $ 1,686 $ 1,932 $ 2,214 $ 2,536 $ 2,905 $ 3,327
Shell Waterpark 15:00:00 $ 168 $ 4,196 $ 2,106 $ 2,417 $ 2,775 $ 3,185 $ 3,656 $ 4,196
Toy Store 07:00:00 $ 230 $ 5746 $ 2890 $ 3317 $ 3806 4366 $ 5009 $ 5746
Children's Playground 11:30:00 $ 231 $ 5776 $ 2892 $ 3322 $ 3815 $ 4381 $ 5031 $ 5776
Fire Show 09:00:00 $ 238 $ 5957 $ 2990 $ 3433 $ 3941 $ 4523 $ 5191 $ 5957
Atom Man Attraction 06:30:00 $ 250 $ 6249 $ 3152 $ 3615 $ 4146 $ 4754 $ 5451 $ 6249
Sumo 16:00:00 $ 231 $ 5777 $ 2888 $ 3318 $ 3812 $ 4379 $ 5030 $ 5777

Note: Given the cost to acquire these limited structures and the relatively very low upgrade costs, it would be pointless for anyone not to immediately upgrade these to their highest level, thus lets just use the Upg Level 5 values for comparison of these moving forwards.

Special Events income per hour including repairs[]

Special Events Time to 100%
accumulation
Prof/hour
Upgrade 5
Prof/hour/tile
Upgrade 5
Easter Event 2012 / 2013
Bunny House 3:00:00 $ 1,155 $ 46
Easter Hotel 5:00:00 $ 1,330 $ 53
Egg Factory 8:00:00 $ 2,235 $ 46
Holiday Square 12:00:00 $ 2,234 $ 28
Easter Bunny King (2012) 9:00:00 $ 4,040 $ 82
Easter Palace (2013) 7:20:00 $ 3,161 $ 126
Valentine's Day 2012 / 2013
Terrace of Dating 12:00:00 $ 1,048 $ 19
Hotel of Love 4:00:00 $ 1,005 $ 54
Wedding Gazebo 8:00:00 $ 1,697 $ 72
Magic Castle 15:00:00 $ 3,718 $ 76
St. Patrick's Day 2012 / 2013
Inn 4:00:00 $ 968 $ 39
Green Hotel 7:00:00 $ 1,465 $ 92
Holiday Square 7:00:00 $ 1,733 $ 69
Leprechaun Treasury (2012) 13:00:00 $ 3,544 $ 72
Leprechaun Attraction (2013) 19:00:00 $ 4,969 $ 101
Thanksgiving 2011 / 2012
Festive Diner 3:00:00 $ 2,448 $ 98
Turkey Restaurant 4:00:00 $ 2,681 $ 107
Holiday Hotel 5:00:00 $ 2,938 $ 118
Thanksgiving Day Parade 24:00:00 $ 4,433 $ 55
Turkey Float 12:00:00 $ 5,654 $ 115
Christmas 2011 / 2012
Snow Fort 4:30:00 $ 2,494 $ 156
Snow House 1:30:00 $ 2,539 $ 102
Snowboard Park 6:30:00 $ 2,558 $ 160
Ice Statue 10:30:00 $ 2,653 $ 166
Ice Castle 20:00:00 $ 5,170 $ 106
Halloween 2011 / 2012
Guillotine 2:00:00 $ 935 $ 58
Witch shop 5:30:00 $ 781 $ 49
Haunted house 8:00:00 $ 1,264 $ 51
Maya pyramide 12:00:00 $ 1,685 $ 34
Devil's rollercoaster 16:00:00 $ 7,311 $ 90
Summer Sport Games
Sport Torch 3:00:00 $ 796 $ 16
Sport Springboard 7:00:00 $ 1,237 $ 49
Sport Pool 10:00:00 $ 1,608 $ 33
Sport Stadium 15:00:00 $ 1,931 $ 24
Sport Pedestal 19:00:00 $ 3,446 $ 138
Superhero's Day
Comic book store 12:00:00 $ 4,274 $ 171
Santa's Little Secret
Santa's Secret Haven 25:00:00 $ 9,315 $ 190
100 Golden Yards
"Touchdown" Stadium 34:00:00 $ 7,542 $ 93
Cosmic Attraction
Enterprise 0.1 Amusement Ride 16:00:00 $ 6,152 $ 246
Game's 2nd birthday
Cafe 'Delicious' 8:00:00 $ 1,680 $ 105
Toy Museum 12:00:00 $ 3,071 $ 63
Holiday Trampoline 19:00:00 $ 4,597 $ 94
True Tanker
T-34 Tank Memorial 10:00:00 $ 5,750 $ 230
Mk IV Churchill Tank Memorial 10:00:00 $ 5,750 $ 230
M4 Sherman Tank Memorial 10:00:00 $ 5,750 $ 230
Tiger Tank Memorial 10:00:00 $ 5,750 $ 230
Independence Day 2013
Capitol 8:00:00 $ 2,023 $ 41
Statue of Lincoln 14:00:00 $ 2,317 $ 93
Lincoln Memorial 12:00:00 $ 3,451 $ 70
White House 10:30:00 $ 3,020 $ 62
Zombie Apocalypse
The Carrion Inn 8:00:00 $ 2,200 $ 88
Disco Cemetery 22:00:00 $ 5,586 $ 114
Brainzzz restaurant 15:00:00 $ 4,025 $ 161
The Great Explorer
Santa Maria Attraction 14:00:00 $ 5,004 $ 139
New Event
New

Note: Given the cost to acquire these limited structures and the relatively very low upgrade costs, it would be pointless for anyone not to immediately upgrade these to their highest level.

Impact of 70% Collections[]

Collecting at 70% will increase the XP gained per hour because you get full XP, you can demonstrate that the XP increase will always be 40.75 % as shown below. But the money profitability will decrease. The income will be 70% of the full income, keeping the income per hour the same, but because the cycles are shorter and the probability and costs of repairs don't change, the costs of repairs will increase. In some cases, collecting at 70% will make you lose money. A few examples:

Building Income Repair Cost XP Income XP Repairs Profitability per hour at 100 % after repairs XP at 100 % per hour Profitability per hour at 70% after repairs XP at 70% per hour Difference in Income % Difference In Income Difference in XP Repair Cost / Income Cost
Cottage 5 $ 402 $ 4,021 4 5 $ 921 36.1 - $ 108 50.8 - $ 1,029 - 111.79% 14.7 10.00
Burger Restaurant 5 $ 844 $ 11,197 7 11 $ 222 50.2 - $ 1,981 70.6 - $ 2,203 - 993.54% 20.44 13.27
Cabin 5 $ 120 $ 348 2 4 $ 1,498 36.2 $ 1,308 50.9 - $ 190 -12.68% 14.73 2.90
Luxury Cottage 5 $ 7,643 $ 27,495 21 26 $ 1,364 5.5 $ 1,142 7.8 - $ 223 -16.32% 2.25 3.60
Bungalow 5 $ 905 $ 1,094 4 5 $ 797 4.2 $ 753 5.9 - $ 44 - 5.52% 1.72 1.21

Note that Cottage and Burger Restaurant would generate loss if collected at 70%, Burger Restaurant specially will be a disaster in that case, with a loss per hour greater than the gain of most buildings. On the other hand, the Bungalow will loose only 5%. This is determined by the Repair Cost/Income Cost Ratio, the greater it is, more you will loose collecting at 70%.

Impact of Totems and Oracles on profitability[]

Totems and Oracles greatly impact the profitability of each structure by both increasing the profit per collection and reducing repair costs and duration. In general it is more of an advantage to purchase Totems of Prosperity as opposed to Oracles of Fortification; though some structures are exceptions to this rule.

The modified calculation for profitability is:

Repair Required Percentage (RR) = 7.236% = 0.07236
Totem Bonus (TB) = 1.0, 1.1, 1.2, 1.3 [zero, 1, 2, or 3 Totems]
Oracle Bonus (OB) = 1.0, 0.9, 0.8, 0.7 [zero, 1, 2, or 3 Oracles]

Income Per Hour = (Income*TB - RR*RepairCosts*OB)
                  / (IncomeHours + RR*RepairHours*OB)

Income Per Hour = (Income * 1.3 - 0.07236 * RepairCosts * 0.7)
                 / (IncomeHours + 0.07236 * RepairHours * 0.7)

For example the Luxury Cottage at upgrade level 5 will produce an after repairs income of $1364/hr with no Totems, $1917/hr with 3 Totems of Prosperity, $1524/hr with 3 Oracles of Fortification, and $2083/hr with 3 of each Totems and Oracles.

A second example is the Burger Restaurant at upgrade level 5 will produce an after repairs income of $217/hr with no Totems, $1846/hr with 3 Totems of Prosperity, $1800/hr with 3 Oracles of Fortification, and $3446/hr with 3 of each Totems and Oracles.

It is important to keep in mind on the short duration collection structures such as the Burger Restaurant this assumes perfect collections on the green $, which is an unlikely 160 collections per day. A more conservative estimate of 54 collections per day (3 times per hour for 18 hours) would change the IncomeHours value from 0.15 to 0.44 and radically alter the profitability numbers [Burger Restaurant: $75/none, $638/Totems3, $618/Oracles3, $1183/Totems3+Oracles3]

Profit per Hour per Tile Minus Repairs[]

{Charts Updated Jan 28th, 2012 to include all current buildings} Ezcry4t3d 01:57, January 18, 2012 (UTC)
Details, for those that care, are below the charts. Some repair values used for the newest buildings are estimates.

With NO bonus buildings, and subtracting repair costs, the top profit/hour/tile buildings, including space for roads and power are:

Profitability 0x0

Top Profit/Hour/Tile (Including Road & Electric) Minus Repairs 0 Totems and 0 Oracles















'With 3 Totems of Prosperity and 3 Oracles of Fortification', and subtracting repair costs, the top profit/hour/tile buildings, including space for roads and power are:

Profitability 3x3

Top Profit/Hour/Tile (Including Road & Electric) Minus Repairs 3 Totems and 3 Oracles















Top Profit/Hour/Tile (Including Road & Electric) Minus Repairs with 3 Totems and 3 Oracles Weighted bias for collection times!

Profitability 3x3 WeightedCollections

Top Profit/Hour/Tile (Including Road & Electric) Minus Repairs 3 Totems and 3 Oracles Weighted for Collection Times















New Chart! No €? No Problem! Here's the top Profit/Hour/Tile (Including Road & Electric) Minus Repairs with 3 Totems and 3 Oracles Weighted bias for collection times for buildings that can be built without using € only!

Profitability 3x3 No-Special

Top Profit/Hour/Tile (Including Road & Electric) Minus Repairs 3 Totems and 3 Oracles Weighted for Collection Times No €

















Additional information:
Some values are ESTIMATES or were obtained from unverified online sources. Some values may change in newer game versions. PLEASE let me know if something needs corrections.

These assume you are collecting income as soon as the $ turns green. Obviously this is an unrealistic scenario, especially for buildings that have short collection times. It is impossible to properly weight for this in a spreadsheet, as it is an individual preference how often you check the game. The weighted bias chart attempts to estimate profit based on 3 collections per day (roughly every 8 hours).

The numbers after the building name are the improvement level. The charts have been changed to show only fully improved buildings because we assume you'll upgrade fully eventually.

This assumes you have intelligently laid out your roads to use the least road possible, and are not "cheating" by deleting your roads after the buildings are placed.

The space used for power is estimated based on game experience. Differing combinations of windmills, generators, and/or nano-generators will slightly change these values, however, even changing them by 50% has little effect on the rankings.

Without any of the bonus buildings, EVERY building makes a profit over the long term. If you don't believe it, write down how much money you have and stop collecting from all but the building you suspect to be unprofitable. After a few 100 collections, notice that you now have MORE money than you started with. {The Villa was unprofitable at some improvement levels when first added to the game, but this was corrected in a later game version.}


I have an extensive interactive Google Spreadsheet which calculates a huge amount of information about Paradise Island. This information is currently maintained by ezcry4t3d and Sir Awesome III. This information was gathered from a statistical analysis of the game, and various data sources online. You can view my spreadsheets HERE {Use the File -> Download As option to save a copy of the spreadsheet if you want to edit the values.}

If you'd like to see other variations of the charts above feel free to download a copy of the spreadsheets, change the variables you want on the variables sheet and check out the chart sheets that automatically update. If you're not great with spreadsheets, I'll happily create almost any chart for an appropriate PayPal Donation. :P Ezcry4t3d 01:57, January 18, 2012 (UTC)

Edit: I have updated the spreadsheet with all missing buildings and will update it from time to time. If you are interested in downloading just visit my Profile Page Mister MS (talk) 23:47, November 13, 2012 (UTC)

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